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The room boxes are the boxes of the game.
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The full apple box randomizes on a daily basis or anytime you select an apple to place in a room box.
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During free mode the apple box is always full, and girls' attributes are based on characteristics of the apple you choose, such as color, shape, stem width, stem shape, leaf style, and stickers present on the apple. until day 16).ĭuring the "story mode" the apples have pre-determined attributes. I think this only goes for the first six girls (i.e. The last save is the last time you succeeded with a girl. When you restart the game you will be reset to your last save. If you let three girls "die" without succeeding in keeping them happy the game will return you to the main screen. On day 16 you will be left with 3 empty room boxes.Īpples in the apple box will be randomly generated to produce girls with random characteristics. On the 16th day there will be a special scene, which concludes the "story mode". The next five days you will have three boxes, with Beniwo, Kogane, and Rin.Īfter another five days you will be asked to save those girls as memories or not. ( False - You can save her memory with cheat explained below)
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girls) will no longer be available.īiino will fall sick and you will not be able to save her as a memory, but you can save Mu. You need to attend to both girls before day nine or one apple (i.e. ( False - You can feed and save her with cheats explained below) You will not be able to feed Biino, thus there is no way of saving her. If you keep the girl in this box happy for five days, on the sixth day you will have a scene where she is glowing that asks whether or not you want to store her as a memory (left = yes, right = no).įollowing that you will have two boxes, one with Mu (pink-haired girl) inside and the other with Biino (white-haired catgirl). On this screen you can delete saved girls (lefthand button), select one to play with (right-hand top button), and exit (right-hand bottom button).Īfter choosing one you have three options (from left to right)Īt the beginning of the game you will only have one box with Fujiko inside. When you select this from the start screen you will be able to see all of the girls you saved as memories. The memory option will allow you to engage in h-scenes with girls that you have successfully raised. The game auto saves every time the game clock advances. Start begins the game at the point you left off last. After successfully raising your first girl a third option appears titled 'memories'. When you begin the game there are two options. Q: What is Hako Vignette? A: A character poser where you can pose the girls you have successfully raised. Q: When do get new things to buy? A: You have to let the days pass and raise some girls. You can only interact with her after day 16. She becomes sick if not fed or if she is fed the wrong food. Q: How do I get the girl to sleep? A: The girl only sleeps if sick. Quick FAQ Q: How do I save? A: The game automatically saves when you a) Start a new girl, b) Return to the menu screen (either Main Menu or the Desk Menu).